The process behind our 3D models
We utilise cutting-edge photogrammetry technology to produce photorealistic 3D plant specimens. By scanning real-world plants, we are able to create detailed 3D-models with accurate morphology and colour. Here’s a look at the photogrammetry process:
CLOUD
After capturing many overlapping images of our object from all angles, we use software to align these images and generate a collection of coordinate points representing our specimen in 3D space - the point cloud.
MESH
Next comes generating meshes. In this stage the point cloud is covered with a 'material' that connects the points to make a solid 'mesh' , filling in the geometric sides between the points.
TEXTURE
Finally, the colour information from each pixel used to generate our point cloud is calculated to create the coloured texture ‘material’, which is then placed onto our mesh for our final photorealistic models.